I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'room_1_tranistion'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpyc", line 9183, in script
File "renpy/ast.py", line 1711, in execute
rv = renpy.game.script.lookup(target)
File "renpy/script.py", line 900, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'room_1_tranistion'.
Windows-10-10.0.19041
Ren'Py 7.4.2.1292
Succubusted free to play version 0.13
Mon Dec 6 18:22:05 2021
I am not able to enjoy the game as the dexterity challenge is almost impossible with a touchpad.
Especially with one hand busy elsewhere. I am not sure there is a good way to change that.
Hmm...that could be tricky...i could make them easier; but then they would be too easy for people using a mouse. When you put it that way, the best way may be to put difficulty settings into the game so that people can choose a difficulty that fits the hardware that they are using.
I may try to get a version out with a difficulty setting by next weekend (so..the 17th or 18th) I take it the problem is that the walls of the ''maze'' are too narrow to work well with a touchpad? rather than there not being enough time?...or is the time constraint too fast too?
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is this still being developed?
I get this error when i play:
Probably a spelling error on your end
There is no need to be sorry, you are helping me to make the game better...hopefully..
I have put a bugfix out that should get you back into the game and stop it happening again...the new versions are already up
Are you enjoying the game?...what thing would you want to see in there that you think would make it better?
I am not able to enjoy the game as the dexterity challenge is almost impossible with a touchpad. Especially with one hand busy elsewhere. I am not sure there is a good way to change that.
Ok..thanks.
Hmm...that could be tricky...i could make them easier; but then they would be too easy for people using a mouse. When you put it that way, the best way may be to put difficulty settings into the game so that people can choose a difficulty that fits the hardware that they are using.
I see you understand. If you have access to laptop try it on it. If you have access to (big and small) touch device see how hard it is there.
I may try to get a version out with a difficulty setting by next weekend (so..the 17th or 18th) I take it the problem is that the walls of the ''maze'' are too narrow to work well with a touchpad? rather than there not being enough time?...or is the time constraint too fast too?